<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Everbloom - prototype 0 Devlog - itch.io</title><link>https://nyserealm.itch.io/everbloom-prototype-0</link><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1635909/im-not-alone-anymore</guid><title>I&#039;M NOT ALONE ANYMORE</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1635909/im-not-alone-anymore</link><pubDate>Fri, 21 Aug 2026 11:17:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5NDE0NzM2LnBuZw==/400x224%23c/2QYytg.png"/><p>Hey guys! It’s been a while since my last proper devlog. I promise to make up for it with this one. It’s not exactly about how I program the game, but it’s definitely about the process of buildi...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1634082/version-03-release</guid><title>VERSION 0.3 RELEASE</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1634082/version-03-release</link><pubDate>Wed, 19 Aug 2026 16:45:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>HEY GUYS. VERSION 0.3 IS UP, NOW YOU CAN PLANT DIFFERENT PLANTS. GO CHECK IT OUT...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1631555/v-03-architecture-and-fear</guid><title>V 0.3 Architecture and Fear</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1631555/v-03-architecture-and-fear</link><pubDate>Mon, 17 Aug 2026 07:13:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MzI5NDM0LnBuZw==/400x224%23c/Enjlhj.png"/><p>Everbloom 0.3 — Starting From Scratch Hey guys! Last time I made some major architecture decisions that I was not able to keep up with. Therefore, I decided it would be best if I developed the proje...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1627846/progress-log</guid><title>Progress log!!</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1627846/progress-log</link><pubDate>Fri, 14 Aug 2026 06:07:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>HEY GUYS! I&#039;M FINALLY BACK. I HAVE SOME EXCITING NEWS THAT IM GOING TO SHARE IN A FEW DAYS. for now though, here&#039;s a list of stuff I changed over the last few days. Harvesting system Made plants respo...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1624811/fuck-polishing-back-to-godot</guid><title>FUCK POLISHING. BACK TO GODOT!</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1624811/fuck-polishing-back-to-godot</link><pubDate>Tue, 11 Aug 2026 19:10:38 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MjE0Mjg3LnBuZw==/400x224%23c/iSQoyj.png"/><p>Okay guys. FUCK POLISHING. I LOVE MECHANICS, NOT PRETTY ASSETS. BACK TO GODOT! 🎉 We are making a plant growth and harvesting system . YEAYYYY. First things first. I decided that I am not an artisti...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1622253/working-on-assets</guid><title>Working on ASSETS!</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1622253/working-on-assets</link><pubDate>Sun, 09 Aug 2026 12:25:09 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MTU1MzcxLnBuZw==/400x224%23c/Ph%2BTId.png"/><p>Hey guys! I AM MOVING ONTO THE NEXT STEP. From now on I will be working on Everbloom&#039;s assets in Blender . Since working in Blender is not exactly game dev, I&#039;m not sure if you&#039;d like me to upload pos...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1620313/everbloom-prototype-01-is-released</guid><title>Everbloom Prototype 0.1 IS RELEASED!!!!!</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1620313/everbloom-prototype-01-is-released</link><pubDate>Fri, 07 Aug 2026 16:13:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It&#039;s finally here! Version 0.1 is released. While it&#039;s not necessarily a game yet, I decided to share the progress anyway. To be honest, I was thinking about the dramatic change between 0.1 and 0.2 an...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1620245/hopefully-a-short-break</guid><title>Hopefully a short break</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1620245/hopefully-a-short-break</link><pubDate>Fri, 07 Aug 2026 15:16:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey guys! Thankfully, refactoring was not as difficult as I imagined. I now have the time to build more. Unfortunately, I won&#039;t be building it right now. I decided that I should take a little break fr...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1618154/everbloom-vision</guid><title>EVERBLOOM VISION!</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1618154/everbloom-vision</link><pubDate>Wed, 05 Aug 2026 17:54:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey guys! devlog time! Today was actually productive. I added a BUNCH OF-- … 2 things. Removal system and a ghost tile. It really felt like I did more though. Probably because over the past few days...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1616676/when-tutorials-stop-working-</guid><title>When Tutorials Stop Working! :(</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1616676/when-tutorials-stop-working-</link><pubDate>Tue, 04 Aug 2026 08:36:46 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDQ4MTU1LnBuZw==/400x224%23c/PCGmdi.png"/><p>Hey, guys! So far I have been using AI, mostly ChatGPT, to write my code since I don&#039;t have much experience. Actually, that&#039;s a little incorrect. I have been using it to study. I made it explain conce...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1616050/managers-screaming-part-2-and-im-exhausted</guid><title>Managers screaming - Part 2 and I&#039;m EXHAUSTED!</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1616050/managers-screaming-part-2-and-im-exhausted</link><pubDate>Mon, 03 Aug 2026 18:22:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDM2NDE4LnBuZw==/400x224%23c/MkS6WT.png"/><p>Hey guys… I am… mentally crushing out. I was so confused about the occupied cells, how I was supposed to determine which system and manager handled what. Now I calmed down a little and can write c...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1615452/managers-screaming-part-1</guid><title>Managers SCREAMING- Part 1</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1615452/managers-screaming-part-1</link><pubDate>Mon, 03 Aug 2026 08:13:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDI2MDM3LnBuZw==/400x224%23c/nanCc%2B.png"/><p>Hey, guys! I keep promising you proper devlogs about the game, mainly about the decision-making. But so far, I haven&#039;t really delivered on that. So today, DRUMROLL , I&#039;ll actually show you the process...</p>]]></description></item><item><guid>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1612202/new-game-everbloom</guid><title>NEW GAME - EVERBLOOM!</title><link>https://nyserealm.itch.io/everbloom-prototype-0/devlog/1612202/new-game-everbloom</link><pubDate>Sat, 01 Aug 2026 09:14:52 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4OTgwODcxLnBuZw==/400x224%23c/l%2B8xYe.png"/><p>Hey guys, I am baaack~~~ I have some very important and exciting news: I am finally developing a new game! The placeholder name is Everbloom ! 🌱 From now on, every 5–10 hours of development, I’...</p>]]></description></item></channel></rss>